Would You Be A Faerie?

Inspired by Len’s post in The Olive Loft, I’m embarking on my racial classifications in Rhye. Rhye is the world of  Four and Twenty Blackbirds, in which my main city, Yore, resides.

RAcial Classes on Rhye

A bit of background on the five races of Rhye from the Treatise of Jupp Quegley:

The dwayvers say that when the first dragon  flew out of the darkness and gave birth to the world, the web he wove around Rhye became the sky, and when he spawned his fire upon it, the web wept, and the rain fell to land as the birds and animals and the first races: the totems, the drakes and the faeries. Humanfolk came later.

Totems

Totems

Totems practice earth-magic. There are the 13 races of totemic animals, as well as the many other beings with animalistic qualities. The anthoropomorphised (personified) animals are not to be confused with their ‘dumb’ counterparts, for example, there are Totemic Wolves (not to be confused with werewolves) as well as regular c0mmon-a-garden wolves who do not have any inherent magical ability or what humans would term ‘higher reasoning’. The races of Totemic animals are rare and have extremely long life spans, some have the ability to shift into human form.

Apart from the 13 Totemic animal races (which include wolves, ravens, bears, pigs), here are some examples of Totems:

  • Werewolves
  • Merfolk
  • Krakens
  • Centaurs

DRAKES

 

Dragon

Drakes practice fire-magic. They are the least populous of the races, and comprise the four types of dragon (Stone, Metal, Water and Fire). They are reclusive and tricksy, and are frequent shape shifters, rarely appearing in their native state.

FAERIES

fae

Faeries practice air and water magics, and are probably the most populous of the old races. There are many different courts, and some live much more openly than others. They are the only ones among the old races to have built cities themselves.  Types of Faerie includes:

  • Pyskies
  • Browneys
  • Nymphs
  • Elfs

Humans

human-evolution

Although humans do not have any inherent magics themselves, they can harness the magics of Drakes, Totems or Faeries for a wider and more powerful array of magics. Mostly this magic is derived from the use of faerie dust, as well as the trade in faerie parts. Magic users are few in human circles, but those that rise up, can be  spellweavers many times more powerful than any individual of the old races.

DWAYVERS

Dwayver

Dwayvers do not wield any magics themselves, but live in the mountains mining precious gems. They are secretive and do not allow outsiders into their great underground cities. They do come out occasionally to trade, and some outcasts choose to live undersky.

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3 responses to “Would You Be A Faerie?

  1. Can’t decide between totem and drake. Do stone drakes also practice fire magic? I gotta go with totem since they use earth magic! Nice post, I love the pictures.

    • Thanks. The type of magic is what the old races draw their magic from, an ice drake will still draw their magic from fire, they breathe ice-fire, burning cold. Of course, the way that they use magic is determined by the source of their magic (more detail on that later). That’s why humans can be really powerful here, they are very versatile and can use a variety of magics (although they are limited because they need ‘fuel’ for their magic).

      I’ve realised that I may have to reallocate some racial classes. I think that I will need to add a new class “the Elkin”, who use earth magic, but have their ‘roots’ in plants and stone – dwayvers will come under this, as will trolls, giants and ogres.. it’s a work in progress.

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