Tag Archives: Ankh-Morpork

Omnipotent World Building: The Troubles and the Triumphs

World BuildingPerhaps this entry should actually be called “The Troubles and the more Troubles…” Creating a world from scratch is no easy task. I envy all of those writers who set their novels in the here and now, or historical fiction authors who, through meticulous research can find the framework for their imagined worlds. Even J.K. Rowling rooted Harry Potter somewhat in the real world, her magical world was an extension of it. The same could be said for Star Trek, where there is the ready made framework of earth (albeit an earth of the future), so at least there are some parameters to follow.

ready-built worlds

I look at Terry Pratchett’s Discworld, or the world in Game of Thrones or MiddleEarth or Earthsea, and all of them have logic and depth. There are political systems, rival factions, creation myths, ancient legends, detailed family histories. All of these points on which I am flip-flopping all over the place. Looking back at the first 2 Discworld novels: The Colour of Magic and The Light Fantastic, the structure of the world itself was quite raw, and much less established than it is today. In fact, somewhere in my overflowing library of books I have an early map of the Discworld, and there are definitely some new landmasses that have appeared since the early days. But that aside, the essence of the Discworld were still there in the early books. The gods, the way magic works, where the Discworld came from, the governmental structure, the tribes, etc. All the basic building blocks were there. All the points I am having trouble with.

This is what I know: the world of Four and Twenty Blackbirds is the land where fairy tales exist and evolve. Black and white and primal. I don’t know if there are any gods, but there are definitely monsters, lots of them. As yet, I don’t know how the world was created, how my main city was created, or the many other cities and nations that there are or the rivalries between them, and how they may influence my story. These are all questions that I have to answer.

World building to do list

I am currently working on my creation myth, but I think I should put my world building to do list down here for clarity:

  • Origin of main city, and what is the archtitecture like (building materials, etc)
  • Origin of surrounding cities
  • Political structure of main city and surrounding cities, and rivalries and alliances thereof
  • Trade – what are the traded commodities and who has them
  • What is the monetary system
  •  NGOs that influence city life – street gangs, secret societies, family alliances, pirates, etc.
  • History of important figures, legends and old blood feuds
  • Where does magic come from and how does it operate.
  • Geography and ecology and how that affects the movement of populations
  • Are there any gods?
  • Where do the monsters live?

Don’t get me wrong, I have a thought about some or all of these points at one time or the other, and have worked out the basics on a lot of them. However, I haven’t made any concrete plans or worked around how one point would influence the next. Perhaps I am overthinking it, but I feel that if I don’t get the basics right, my story can’t progress any further than it has. Perhaps this might require further research into the building of worlds…

Any other suggestions of points I should consider and may have overlooked are very welcome.

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